Doom Eternal
© Bethesda
Gaming

7 best weapon mods in Doom Eternal

Get a head start on the exhilarating first-person shooter with these recommended weapon mods.
By Andi Hamilton
4 min readPublished on
There’s an extra layer of variety in Doom Eternal’s already robust arsenal of weapons. Almost all of them have two mods you can attach when you find one of the mod droids hidden throughout the game. Once found, you have to choose which mod you wish to unlock, which can be quite a tough choice as there are so many positives to each one.
To help you out, here's a list of the most superior mods which are best suited to help you deal with the demon hordes...

Combat Shotgun: Sticky Bombs

Adding Sticky Bombs to the Combat Shotgun will give you great range

Adding Sticky Bombs to the Combat Shotgun will give you great range

© Bethesda

A grenade that will stick to any surface (including enemies), doing decent damage when it explodes. Along with giving you some much-needed early game firepower, a well-placed grenade on an Arachnotron’s turret, or into the mouth of a Cacodemon, helps you out a ton against two of the tougher enemies you encounter in the first few levels of Doom Eternal. It can also be upgraded to rapidly fire off FIVE sticky bombs.

Heavy Cannon: Precision Bolt

The Precision Bolt is an essential part of your arsenal in the game

The Precision Bolt is an essential part of your arsenal in the game

© Bethesda

Although the Micro Missiles upgrade is tremendous (and one of the best available in DOOM 2016), the Precision Bolt is an essential part of your arsenal in Doom Eternal. It turns your machine gun into a mid-range sniper rifle that is perfect for knocking off enemy weak spots. It will destroy an Arachnotron’s turret, Mancubus’ arm cannons and the Revenant’s rocket pods with a single, well-placed shot, severely limiting the enemy's attack options. One later enemy is best taken out with a headshot, which is much harder if you don’t have this mod on hand.

Plasma Rifle: Heat Blast

Heat Blast allows you to destroy most enemies with one shot

Heat Blast allows you to destroy most enemies with one shot

© Bethesda

Returning from DOOM 2016, the Heat Blast is a shockwave of energy that discharges from the Plasma Rifle after you charge it up – by already having fired your weapon a bunch. It now has three levels of charge, with the top level destroying most enemies in one shot, or at least seriously damaging the tougher ones. It’s absolutely clutch for finishing off weakened enemies and crucial for crowd control when things get hectic – which they always do.

Rocket Launcher: Lock-On Burst

Lock-on Burst can be used as an escape tool to get out of sticky situations

Lock-on Burst can be used as an escape tool to get out of sticky situations

© Bethesda

In a game where the enemies dart around at a speedy clip, and you're encouraged to do the same to stay alive, being able to fire and forget a barrage of high damaging missiles towards your target is an extremely useful tool! In the late game, when you’re battling some of Doom Eternal’s hardest demons, being able to lock onto an enemy and fire off a shot, while diving into a safe area, is a skill you will need to survive.

Ballista: Arbalest

The Arbalest is deadly against airborne enemies

The Arbalest is deadly against airborne enemies

© Bethesda

As amazing as the Destroyer Blade is, the charge up time can get you killed if you use it in the wrong situation. The Arbalest, however, charges up a lot quicker and is absolutely deadly against airborne foes. Two of the toughest enemies in the game – the Cacodemon and the returning Pain Elemental – can be ended in one or two Arbalest blasts, allowing you to quickly dispatch them when they appear in a firefight and move on to dealing with the grounded demons.

Chaingun: Energy Shield

The Energy Shield is the more versatile one out of the Chaingun's two mods

The Energy Shield is the more versatile one out of the Chaingun's two mods

© Bethesda

Both Chaingun mods are really good, but the Energy Shield is much more versatile. First of all, it can protect you from incoming damage, which is always useful, but it also allows you to charge into enemies with your dash, causing them to stagger, and leaving them vulnerable. When fully mastered, firing upon enemies with the shield up will eventually launch the shield forward like a projectile, travelling across the terrain, also putting enemies into a stagger state.

BFG and the Super Shotgun

Neither of these weapons can have mods attached, but both have a few quirks that are worth learning, to get the most out of them. The BFG is the one-shot-kill-smart-bomb-screen-clearer, but there is a trick to it. Try firing it across a room instead of directly at a target. The further it travels, the more enemies it will kill (and the more damage it will do to enemies you can’t insta-kill), so it is best to position yourself to shoot your shot from one end of the room to the other.
The Super Shotgun is the best gun in Doom Eternal, like it is in every Doom game it appears in. As well as pumping out some serious damage at point-blank range, it now has a grappling hook attachment that allows you to close distance on a demon, or grab onto an enemy and pull yourself into an advantageous position. When you complete the mastery objective for this gun, the grappling hook will set the enemy on fire when you hit them, gaining you some extra damage and armor shards for doing so. A very useful power up for a gun that will become your ‘go-to’ weapon once you’ve picked it up.